We have a discord! Feel free to ask questions here, or just check us out!
Click on the button, then select a plane (the orangeish square)
Click on any point, then another. Creates a straight line between two points. You can select multiple consecutive points. It also allows you to change length and distance.
Click on a corner point, then another corner point moving diagonally. You can change the length of each side by typing them in.
Click on where you want the center to be, then a corner. You can still change the length of each side by typing them in.
Click on a center point, then drag it out. You can customize the diameter by typing it in. Not radius
Allows you to make a curved line, selecting points that the line follows.
Adds a point to your sketch for you to reference.
Mirrors lines/shape across an axis. You have to select something to mirror, as well as a line of symmetry.
Allows you to change the measurements of a sketch object. You can change angle, length, and distance.
Select a center, then the distance to an edge and the number of edges.
Select a center, then the distance to a corner and the number of edges.
Select a center, then a diameter, then another diameter. Length and angle are both adjustable.
Allows you to add words to your sketch. First, you select the bottom left corner, then you can change height, font, and alignment.
Allows you to copy + paste multiple sketches/shapes around a center point. You can select the number of copies you want, and it will space them evenly for you. First you select the objects to pattern, then a center, then how many copies you want.
Allows you to copy + paste multiple sketches/shapes in a grid of up to 4 directions. It will space the copies evenly along the selected length of the line. First you select the objects to pattern, then the directions, then how many copies you want.
Creates an outline of a 3D object or a 2D object on a 2D plane.
Makes a corner rounded/circular. Can control the radius of the curve, just select 2 lines that form a corner.
Chamfer Tool:
Flattens a corner at an angle/for a set length, making one corner into 2 with a line between them.
Allows you to remove obsolete line segments from your sketch. Just select lines with the tool and they disappear!
Allows you to make curves longer, turns arcs into circles, and extends a side of the curve in a line. Also allows you to extend lines until it hits another line.
Can make your shape in sketch proportionately larger or smaller, just pick a shape and select an offset distance (negative is smaller, positive is larger).
Scale specific parts/lines in your sketch up or down. Click objects/lines to scale, then a point to scale it around.
Forces a straight line to be horizontal or vertical, depending on what's closer.
Forces 2 lines, points, and/or curves to be stuck together. Uses 2 points, a point and a curve, or a point and a line.
Forces something to share exactly one point with a circle or curve. Can be a line, another shape, and even another circle.
Forces 2 things to share the same length, if one changes, so does the other.
Forces 2 lines to be parallel, where they move in the same direction and never intersect.
Forces 2 lines to be perpendicular, where the lines are exactly at a 90 degree angle (right angle/perfect corner).
Forces an object to stay in place. Will not move. Or it does the opposite, if the object is already fixed.
Forces a point to lie on the middle of a line. Select a point, then a line.
Forces circles, arcs, and ellipses to share a center point.
Forces 2 straight lines to be continuations of each other.
Normally only applied through the mirror tool, any changes made to one side will reflect on the other.
Just don't use this one...
Create Section [3D]:
Extrude Tool [E]:
Click on a face or sketch, then drag it out to make the object 3D. You can also change the length by typing it in.
Revolve Tool:
Click on a face or sketch and select an axis, and the face or sketch revolves around the selected axis. You can revolve by a full 360 degrees, or choose any value.
Sweep Tool:
Extrudes a shape following a path, which can be curved.
Loft Tool:
Click on two faces to create a body between the two faces.
Hole Tool [H]:
Click on an object's face to create a hole in the object. The diameter, depth, hole type, etc can all be changed in the settings.
Thread Tool:
Click on the inside of any cylindrical object to create screw threads. The thread type, size, class, and direction can all be changed in the settings.
Allows you to copy + paste multiple bodies/components around a center point. You can select the number of copies you want, and it will space them evenly for you. First you select the objects to pattern, then a center, then how many copies you want.
Allows you to copy + paste multiple bodies/components in a grid of up to 4 directions. It will space the copies evenly along the selected length of the line. First you select the objects to pattern, then the directions, then how many copies you want.
Mirror Tool:
Mirrors bodies or components across an axis. You need to select both the objects to mirror and a line of symmetry.
Creating a Model:
Box Tool:
Select a plane and sketch a rectangle, then specify the height of the rectangle to form a box.
Cylinder Tool:
Select a plane and sketch a circle, then specify the height of the circle to form a cylinder.
Sphere Tool:
Select a plane and click the center point of the sphere, then specify the diameter to form a sphere.
Torus Tool:
Select a plane and click the center point of the torus, then specify the diameter. The thickness of the torus can also be changed in the settings.
Coil Tool:
Select a plane and click the center point of the coil, then specify the diameter. The thickness and number of coils can also be changed in the settings.
Modify [3D]:
Press Pull Tool [Q]:
Offsets, Extrudes, or Fillets, depending on what you click.
Fillet Tool [F]:
Select an edge (or edges) to make a corner rounded/circular. You can control the radius of the curve.
Chamfer Tool:
Select an edge (or edges) to bevel a corner. You can control the angle of the bevel.
Shell Tool:
Select an object to hollow out, leaving only the exterior walls remaining. The thickness of the walls can be changed.
Draft Tool:
WIP
Scale Tool:
Changes the scale of a body or component.
Combine Tool:
Select two bodies to join, intersect, or cut into each other.
Offset Tool:
Moves a face, adjusting the body to compensate.
Assembly:
New Component Tool:
Select a body and turn it into a component. This is useful because a body can't be joined together, whereas components can be joined together.
Joint Tool [J]:
Select two corresponding points to join two components together.
Move [M]:
Allows you to move or rotate the object(s) (sketch or bodies or components) you've selected. You can pick which axis to move it on (left & right/x, front & back/y, up & down/z) or what axis to rotate around.
Delete [Del]:
Removes the object/joint/constraint/activity (the bar on the bottom) you selected.
Measure [I]:
Can show you length (select a line), area (select a shape/face), distance (select 2 faces or lines or points), volume (select a body/component), surface area (select a body/component), radius (select a circle), circumference (select a circle), angles (select 2 lines with one shared point at the ends), and loop length (select a blob).
Interference:
Shows intersection between bodies/components, select 2+ to see if there is overlap
Section Analysis:
Allows you to cut* into an object for better access/view to an inner part. Select a plane then move it around to cut into the object.
*doesn't actually cut anything off, can be reversed
Component Coloring:
Makes each component a different color for easier viewing
Decal:
Inserts an image onto the face of an object.
Canvas:
Inserts an image onto a plane.